VFX WORK

Ongoing Z Brush Project:




Modeled something new.







Impact testing Dynamic Simulation.



VFX Workflow:


Modelling: 

MAYA, Z Brush, Marvelous Designer











Texturing:

Mari, Substance Painter & Adobe Suite
















Animation/Dynamics:

Maya Bifrost













Tracking: 

Matchmover (Autodesk)




Dynamics/Fluids:

Maya Fluids & nCloth.







Rendering: Mental Ray/ Redshift

Render Passes including Depth, Motion Vectors etc






Compositing:

Primarily After Effects due to Plugin support. 

Plugins:



Trapcode Particular, Form & Rowbyte's Plexus.




Colour Correction/Grade Lumetri Color. 




For Soft modelling examples like above click here.





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